Version 1.123 for M&B Warband has been released. You can download the upgrade patch on our download page. The changelog is:
Multi-player:
- Dedicated server list has been revamped and several game filters are now operational.
- Fixed bug where some players were unable to join multiplayer games.
- Character turning cap has been made tighter.
- The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.
Single-player:
- AI that is following their leader as a tactic now switches to charge when the leader dies.
- Item stat display improved in inventory screen.
- Retreat order is now operational.
- Fixed a critical bug causing occasional crashes.
- Tax efficiency has been reduced in easy Campaign difficulty setting.
- Kidnapped girl staying on party when quest aborts is fixed.
- Village prosperity texts are shown only when the player is the owner.
- Fixed bug where hit point loss during a tournament was not cleared at the end of the round.
- Player no longer has to pay for staying at vassal’s castles.
- Prisoner and castle guards are spawned correctly in towns in player’s domain.
- Surrendering no longer delivers you permanent stat damage.
- Player caravans are now stronger.
- Player party name change bug is fixed.
- Allies’ shields can no longer be damaged by friendly fire.
- A cut-scene is now shown at weddings.
Both:
- The method for calculating damage when your attack connects too soon or too late has been changed.
- AI now moves back more effectively in combat to control distance.
- Some polearm attack animations have been redone.
- Some troop stats and equipment have been rebalanced.
- New key combination added to hide overlay mesh (Ctrl + o).
- Left-right and up-down keys now cancel each other (instead of one key always overriding another).
- Characters now have softer shadows.
- The models for several items and weapons have been redone.
- Camera raycast direction fix for dungeon-like places.
General:
- A ton of other bug fixes and improvements.